Rust Dashboard77,039 playing

Hello Darkness Builder map

Offline 97.247.19.87:28017 checked 1d ago

moddedoxidepve

Players now

1of ?
In queue
0
Peak, 48 hours
1
Peak, 7 days
1
Mon 21:00Tue 03:00players each hour · 48 hours · UTC

Rank

#9,411

top 43%

7-day average

0

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75121:0022:0023:0001:0002:0003:00

Hourly average and peak, UTC.

Server performance

02040608021:0022:0023:0001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average
    13/ 200
  2. 2
    CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average
    8/ 50
  3. 3
    CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average
    2/ 30
  4. 4
    BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average
    4/ 200
  5. 5
    BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average
    1/ 200
  6. 6
    CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average
    4/ 30

Quick answers

from the figures on this page

Server details

Is Hello Darkness Builder map online, and how reliable is it?

We last saw Hello Darkness Builder map 41 hours ago. It is offline at the moment. Its reported uptime points to a restart roughly 18 hours ago. The 1 full day before now is recorded at 17% uptime, 4 hours up out of 24. The first time Rust Dashboard recorded it was 26 October 2026.

Which version of Rust does Hello Darkness Builder map run?

Hello Darkness Builder map runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Hello Darkness Builder map located?

There is no region on Hello Darkness Builder map. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 97.247.19.87:28017.

Does Hello Darkness Builder map run smoothly?

The last 48 hours gave an average of 68 server fps, and it never went under 62. Buildings, deployables and everything else added up to a peak of 50,475 entities. Memory use peaked at 1,558 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Hello Darkness Builder map?

The Rust Dashboard lists that carry Hello Darkness Builder map are: Rust build and creative servers, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Hello Darkness Builder map mean?

The game's server browser reads these tags from Hello Darkness Builder map: gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Hello Darkness Builder map?

At the moment Hello Darkness Builder map is offline; it last showed 41 hours ago. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 03:00 UTC with an average of 1 players.

How does Hello Darkness Builder map rank against other Rust servers?

Ranked #9,411 on the last seven days of player hours, Hello Darkness Builder map is in the top 43% of all ranked servers.

Wipe schedule

What is the wipe schedule on Hello Darkness Builder map?

Too few wipes are on record for Hello Darkness Builder map to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 2 days 13 hours ago.

Map and rules

What are the rules and settings on Hello Darkness Builder map?

The name of Hello Darkness Builder map gives no gather rate. Groups hold up to 8 players, the default for the game. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Hello Darkness Builder map run?

Hello Darkness Builder map runs a procedural map of size 3,000 with seed 408953264, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join Hello Darkness Builder map?

Type client.connect 97.247.19.87:28017 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp0
Max players 0 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.