Rust Dashboard76,849 playing

Hello Darkness PVE

Offline 97.247.19.87:28015 checked 18h ago

moddedoxide

Players now

1of 100
Full
1%
In queue
0
Peak, 48 hours
3
Peak, 7 days
6

1% full

Sun 22:00Tue 03:00players each hour · 48 hours · UTC

Rank

#3,255

top 15%

7-day average

1

peak 6

Last wipe

7d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123422:0004:0010:0015:0021:0003:00

Hourly average and peak, UTC.

Server performance

02040608022:0004:0010:0015:0021:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 164 on average
    136/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
    129/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    29/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
    124/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    43/ 1000

Quick answers

from the figures on this page

Server details

Is Hello Darkness PVE online, and how reliable is it?

We last saw Hello Darkness PVE 18 hours ago. It is offline at the moment. Its reported uptime points to a restart roughly 31 hours ago. It was online 100% of the last 6 full days, which is 144 of 144 hours. The first time Rust Dashboard recorded it was 20 October 2026.

Which version of Rust does Hello Darkness PVE run?

On Windows, Hello Darkness PVE runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is Hello Darkness PVE located?

No region tag comes from Hello Darkness PVE. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 97.247.19.87:28015.

Does Hello Darkness PVE run smoothly?

The last 48 hours gave an average of 59 server fps, and it never went under 38. Buildings, deployables and everything else added up to a peak of 121,574 entities. Memory use peaked at 3,988 MB. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Hello Darkness PVE?

The Rust Dashboard lists that carry Hello Darkness PVE are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Hello Darkness PVE mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Hello Darkness PVE as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Hello Darkness PVE?

At the moment Hello Darkness PVE is offline; it last showed 18 hours ago. Averaged across the last seven days: 1 players, peaking at 6. Across the last 48 hours, the peak came at 23:00 UTC with an average of 3 players.

How does Hello Darkness PVE rank against other Rust servers?

Ranked #3,255 on the last seven days of player hours, Hello Darkness PVE is in the top 15% of all ranked servers.

Wipe days

What is the wipe schedule on Hello Darkness PVE?

Hello Darkness PVE has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 7 days 18 hours ago the current world was made.

Map and rules

What are the rules and settings on Hello Darkness PVE?

The name of Hello Darkness PVE gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Hello Darkness PVE run?

The game generates the procedural map on Hello Darkness PVE, size 4,500 with seed 1470027. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Hello Darkness PVE?

Type client.connect 97.247.19.87:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.