Codex Heap Crash Current Recheck
Offline 96.55.62.126:59626 checked 45d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
score 0
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 672/ 700
- 2 423/ 475
- 3 38/ 250
- 4 57/ 250
- 5 224/ 200
- 6 120/ 150
Quick answers
from the figures on this pageAbout
Is Codex Heap Crash Current Recheck online, and how reliable is it?
Codex Heap Crash Current Recheck is not online right now, and 45 days have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Codex Heap Crash Current Recheck run?
Rust network protocol 2633 and build 163696 is running on Codex Heap Crash Current Recheck, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Codex Heap Crash Current Recheck located?
There is no region on Codex Heap Crash Current Recheck. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 96.55.62.126:59626.
Tags, lists
Which Rust Dashboard lists and filters include Codex Heap Crash Current Recheck?
The Rust Dashboard lists that carry Codex Heap Crash Current Recheck are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Codex Heap Crash Current Recheck mean?
These are the tags Codex Heap Crash Current Recheck publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163696 (Build): The game build is 163696; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Codex Heap Crash Current Recheck?
The last sighting of Codex Heap Crash Current Recheck was 45 days ago; it is offline right now.
Reset times
What is the wipe schedule on Codex Heap Crash Current Recheck?
Too few wipes are on record for Codex Heap Crash Current Recheck to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 45 days ago.
Settings
What are the rules and settings on Codex Heap Crash Current Recheck?
You will not find a gather rate in the name of Codex Heap Crash Current Recheck. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.
Which map does Codex Heap Crash Current Recheck run?
The game generates the map on Codex Heap Crash Current Recheck, which is procedural.
How to join
How do I join Codex Heap Crash Current Recheck?
The console in Rust opens with F1, and client.connect 96.55.62.126:59626 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.