GGN - Development
Offline 96.244.18.82:28015 checked 38d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 153/ 500
- 2 126/ 100
- 3 134/ 225
- 4 28/ 200
- 5 147/ 700
- 6 45/ 1000
Quick answers
from the figures on this pageAbout
Is GGN - Development online, and how reliable is it?
GGN - Development is not online right now, and 38 days 18 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 19 September 2026, when Rust Dashboard first saw it.
Which version of Rust does GGN - Development run?
Rust network protocol 2633 and build 164530 is running on GGN - Development, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is GGN - Development located?
There is no region on GGN - Development. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 96.244.18.82:28015 is where it lives.
Lists
Which Rust Dashboard lists and filters include GGN - Development?
These Rust Dashboard lists include GGN - Development: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on GGN - Development mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): This one runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from GGN - Development as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is GGN - Development?
At the moment GGN - Development is offline; it last showed 38 days 18 hours ago.
How does GGN - Development rank against other Rust servers?
Ranked #15,454 on the last seven days of player hours, GGN - Development is in the top – of all ranked servers.
Reset times
What is the wipe schedule on GGN - Development?
Too few wipes are on record for GGN - Development to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 38 days 18 hours ago.
Rules
What are the rules and settings on GGN - Development?
You will not find a gather rate in the name of GGN - Development. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Connect
How do I join GGN - Development?
The console in Rust opens with F1, and client.connect 96.244.18.82:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.