Rust Dashboard46,298 playing

My Rust Server - Test

Online 96.2.164.37:28015 checked 11m ago

moddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
2

0% full

Tue 01:00Wed 23:00players each hour · 48 hours · UTC

Rank

#5,802

top 26%

7-day average

0

peak 2

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC4d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    36/ 500
  2. 2
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    124/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    46/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    37/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server details

Is My Rust Server - Test online, and how reliable is it?

Players can join My Rust Server - Test: it is online. The uptime it reports puts its last restart about 4 days 1 hours ago. It was online 75% of the last 4 full days, which is 72 of 96 hours. The first time Rust Dashboard recorded it was 24 October 2026.

Which version of Rust does My Rust Server - Test run?

My Rust Server - Test runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is My Rust Server - Test located?

There is no region on My Rust Server - Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 96.2.164.37:28015.

Does My Rust Server - Test run smoothly?

The last 48 hours gave an average of 28 server fps, and it never went under 13. At its highest the count reached 68,522 entities: buildings, deployables and the rest. Memory use peaked at 3,624 MB. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include My Rust Server - Test?

The Rust Dashboard lists that carry My Rust Server - Test are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Rust Server - Test mean?

The game's server browser reads these tags from My Rust Server - Test: gmvanilla (Game mode): Vanilla survival is what runs here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is My Rust Server - Test?

My Rust Server - Test has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 2.

How does My Rust Server - Test rank against other Rust servers?

Ranked #5,802 on the last seven days of player hours, My Rust Server - Test is in the top 26% of all ranked servers.

Wipe schedule

What does wipe day look like on My Rust Server - Test?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 23 hours after it began.

What is the wipe schedule on My Rust Server - Test?

The record holds too few of My Rust Server - Test's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 4 days 2 hours ago.

Map and rules

What are the rules and settings on My Rust Server - Test?

You will not find a gather rate in the name of My Rust Server - Test. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does My Rust Server - Test run?

The game generates the procedural map on My Rust Server - Test, size 3,500 with seed 352165132. Because size and seed fix the map, a RustMaps view is available from this page.

How to join

How do I join My Rust Server - Test?

Type client.connect 96.2.164.37:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is what runs here.
mp50
Max players 50 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.