Rust Dashboard45,403 playing

Rust Solo - Seven Nights

Offline 95.90.189.103:28025 checked 11d ago

moddedoxidepve

Players now

1of 8
Full
12%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

12% full

Rank

#13,412

top 62%

7-day average

0

peak –

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct18 Oct21 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:02 UTC18d ago 1 – running 0
Fri 9 Oct, 21:54 UTC19d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average
    315/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 239 on average
    151/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average
    147/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    12/ 200
  5. 5 63/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    17/ 100

Quick answers

from the figures on this page

About

Is Rust Solo - Seven Nights online, and how reliable is it?

We last saw Rust Solo - Seven Nights 11 days 7 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 9 October 2026.

Which version of Rust does Rust Solo - Seven Nights run?

Rust Solo - Seven Nights runs Rust network protocol 2634 and build 167781, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Solo - Seven Nights located?

No region is published by Rust Solo - Seven Nights. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 95.90.189.103:28025 is where it lives.

Lists

Which Rust Dashboard lists and filters include Rust Solo - Seven Nights?

These Rust Dashboard lists include Rust Solo - Seven Nights: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Rust Solo - Seven Nights mean?

The game's server browser reads these tags from Rust Solo - Seven Nights: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp8 (Max players): It holds 8 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Rust Solo - Seven Nights?

The last sighting of Rust Solo - Seven Nights was 11 days 7 hours ago; it is offline right now.

How does Rust Solo - Seven Nights rank against other Rust servers?

Ranked #13,412 on the last seven days of player hours, Rust Solo - Seven Nights is in the top 62% of all ranked servers.

Wipe schedule

What does wipe day look like on Rust Solo - Seven Nights?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Rust Solo - Seven Nights?

The record holds too few of Rust Solo - Seven Nights's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 18 days 8 hours ago the current world was made.

Rules

What are the rules and settings on Rust Solo - Seven Nights?

You will not find a gather rate in the name of Rust Solo - Seven Nights. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

Which map does Rust Solo - Seven Nights run?

A procedural map is what Rust Solo - Seven Nights runs, generated by the game.

Join

How do I join Rust Solo - Seven Nights?

Type client.connect 95.90.189.103:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp8
Max players It holds 8 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build This one runs game build 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.