Rust Dashboard93,384 playing

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]

Offline 95.85.249.130:35025 checked 28d ago

2x moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,413

top 69%

7-day average

0

peak –

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 837 on average
    778/ 900
  2. 2
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 615 on average
    463/ 425
  3. 3
    Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 377 on average
    137/ 200
  4. 4
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average
    605/ 220
  5. 5
    Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average
    911/ 1060
  6. 6
    MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 317 on average
    154/ 1000

Quick answers

from the figures on this page

Server

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] online, and how reliable is it?

We last saw Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] 28 days ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] run?

Rust network protocol 2633 and build 165217 is running on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09], which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.

Where is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] located?

No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 95.85.249.130:35025 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

These Rust Dashboard lists include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: 2x Rust servers, shown live and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] mean?

The game's server browser reads these tags from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

The last sighting of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] was 28 days ago; it is offline right now.

How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] rank against other Rust servers?

Ranked #16,413 on the last seven days of player hours, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 40 days 4 hours ago the current world was made.

Map and rules

What are the rules and settings on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

A gather rate of 2x appears in the name of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] run?

A procedural map is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs, generated by the game.

How to join

How do I join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?

Type client.connect 95.85.249.130:35025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players 100 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.