Local Playtest Server
Offline 95.70.229.122:28015 checked 1d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 25%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:36 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 121/ 500
- 2 121/ 100
- 3 186/ 225
- 4 58/ 700
- 5 6/ 200
- 6 23/ 1000
Quick answers
from the figures on this pageServer details
Is Local Playtest Server online, and how reliable is it?
Local Playtest Server is not online right now, and 41 hours have passed since we last saw it. It was online 43% of the last 7 full days, which is 72 of 168 hours. Rust Dashboard logged it for the first time on 23 September 2026.
Which version of Rust does Local Playtest Server run?
Rust network protocol 2635 and build 168909 is running on Local Playtest Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Playtest Server located?
There is no region on Local Playtest Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 95.70.229.122:28015.
Tags
Which Rust Dashboard lists and filters include Local Playtest Server?
You'll find Local Playtest Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Playtest Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Local Playtest Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is Local Playtest Server?
At the moment Local Playtest Server is offline; it last showed 41 hours ago. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
How does Local Playtest Server rank against other Rust servers?
Player hours over seven days put Local Playtest Server at #5,470, in the top 25% of all ranked servers.
Wipe schedule
What does wipe day look like on Local Playtest Server?
Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.
What is the wipe schedule on Local Playtest Server?
Local Playtest Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 1 hours ago.
Map and rules
What are the rules and settings on Local Playtest Server?
The name of Local Playtest Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Local Playtest Server run?
A procedural map is what Local Playtest Server runs, generated by the game.
Connect
How do I join Local Playtest Server?
The console in Rust opens with F1, and client.connect 95.70.229.122:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.