Rust Dashboard50,509 playing

Local Playtest Server

Offline 95.70.229.122:28015 checked 1d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Tue 10:00Tue 16:00players each hour · 48 hours · UTC

Rank

#5,470

top 25%

7-day average

0

peak 1

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
00.250.50.75110:0011:0012:0014:0015:0016:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:36 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    121/ 500
  2. 2
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    121/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    186/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    58/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    6/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    23/ 1000

Quick answers

from the figures on this page

Server details

Is Local Playtest Server online, and how reliable is it?

Local Playtest Server is not online right now, and 41 hours have passed since we last saw it. It was online 43% of the last 7 full days, which is 72 of 168 hours. Rust Dashboard logged it for the first time on 23 September 2026.

Which version of Rust does Local Playtest Server run?

Rust network protocol 2635 and build 168909 is running on Local Playtest Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local Playtest Server located?

There is no region on Local Playtest Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 95.70.229.122:28015.

Tags

Which Rust Dashboard lists and filters include Local Playtest Server?

You'll find Local Playtest Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local Playtest Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Local Playtest Server as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is Local Playtest Server?

At the moment Local Playtest Server is offline; it last showed 41 hours ago. Over seven days the mean is 0 players and the peak is 1. The busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.

How does Local Playtest Server rank against other Rust servers?

Player hours over seven days put Local Playtest Server at #5,470, in the top 25% of all ranked servers.

Wipe schedule

What does wipe day look like on Local Playtest Server?

Its recent wipes averaged a peak of 1 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on Local Playtest Server?

Local Playtest Server has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 1 hours ago.

Map and rules

What are the rules and settings on Local Playtest Server?

The name of Local Playtest Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Local Playtest Server run?

A procedural map is what Local Playtest Server runs, generated by the game.

Connect

How do I join Local Playtest Server?

The console in Rust opens with F1, and client.connect 95.70.229.122:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.