Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 6
3% full
Rank
top 13%
7-day average
peak 6
Last wipe
no schedule published
Next wipe
Fri 30 Oct, 10:51 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 10:51 UTC, in 17h. Every 6 days 23 hours · medium confidence
Coming wipes
- 17hFri 30 Oct, 10:51 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 09:42 UTC
- 14d 15hFri 13 Nov, 08:33 UTC
- 21d 14hFri 20 Nov, 07:24 UTC
- 28d 13hFri 27 Nov, 06:15 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 35d 12hFri 4 Dec, 05:06 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:00 UTC6d ago | 6 | – | running | 0 |
| Fri 16 Oct, 11:11 UTC13d ago | 6 | held half | 7 days | 2 |
| Fri 9 Oct, 12:20 UTC20d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 2 Oct, 15:30 UTC27d ago | 15 | halved by day 2 | 6.9 days | 0 |
| Fri 25 Sep, 12:18 UTC34d ago | 5 | held half | 7.1 days | 1 |
| Sat 19 Sep, 08:04 UTC40d ago | 6 | held half | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 385/ 425
- 2 458/ 500
- 3 988/ 1000
- 4 56/ 100
- 5 979/ 1000
- 6 28/ 250
Quick answers
from the figures on this pageServer
Is [UA] Bukovyna Classic online, and how reliable is it?
Players can join [UA] Bukovyna Classic: it is online. Its reported uptime points to a restart roughly 2 days 15 hours ago. It was online 96% of the last 7 full days, which is 161 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does [UA] Bukovyna Classic run?
Rust network protocol 2635 and build 168909 is running on [UA] Bukovyna Classic, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is [UA] Bukovyna Classic located?
There is no region on [UA] Bukovyna Classic. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 95.67.125.216:28020.
Does [UA] Bukovyna Classic run smoothly?
Server fps averaged 31 over the last 48 hours and never dropped below 17. The world held as many as 111,355 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,943 MB. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include [UA] Bukovyna Classic?
These Rust Dashboard lists include [UA] Bukovyna Classic: Best Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [UA] Bukovyna Classic mean?
The game's server browser reads these tags from [UA] Bukovyna Classic: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): 100 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [UA] Bukovyna Classic?
[UA] Bukovyna Classic has 3 of its 100 slots filled at the moment. Its seven-day average is 1 players, and it reached 6 at the highest. Across the last 48 hours, the peak came at 09:00 UTC with an average of 4 players.
How does [UA] Bukovyna Classic rank against other Rust servers?
Ranked #2,820 on the last seven days of player hours, [UA] Bukovyna Classic is in the top 13% of all ranked servers.
Wipe schedule
What does wipe day look like on [UA] Bukovyna Classic?
The average busiest point of its recent wipes was 8 players. Peak crowd on the latest wipe came 34 hours after it began. The crowd held above half that peak until the next wipe in 60% of recent wipes. By day 2.5 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on [UA] Bukovyna Classic?
The gap between wipes on [UA] Bukovyna Classic has been about 7 days lately. Friday 30 October at 10:51 UTC is when its next wipe falls due. The world it runs now dates from 6 days 5 hours ago.
Settings
What are the rules and settings on [UA] Bukovyna Classic?
The name of [UA] Bukovyna Classic gives no gather rate. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Community. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does [UA] Bukovyna Classic run?
A procedural map of size 4,250 with seed 1844 is what [UA] Bukovyna Classic runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [UA] Bukovyna Classic?
The console in Rust opens with F1, and client.connect 95.67.125.216:28020 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://discord.com/invite/Wxfup8TNu2.
