Rust Dashboard61,690 playing

Rust Local Map Test

Offline 95.56.193.70:28015 checked 11d ago

Players now

0of 5
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#13,350

top 62%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:36 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
    535/ 625
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
    32/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
    56/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
    281/ 325
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
    110/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
    125/ 150

Quick answers

from the figures on this page

About

Is Rust Local Map Test online, and how reliable is it?

We last saw Rust Local Map Test 11 days 18 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 15 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Local Map Test run?

On Windows, Rust Local Map Test runs Rust network protocol 2634 and build 167781. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Local Map Test located?

No region is published by Rust Local Map Test. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 95.56.193.70:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Rust Local Map Test?

You'll find Rust Local Map Test on these themed lists at Rust Dashboard: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust Local Map Test mean?

The game's server browser reads these tags from Rust Local Map Test: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): 5 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rust Local Map Test?

At the moment Rust Local Map Test is offline; it last showed 11 days 18 hours ago.

How does Rust Local Map Test rank against other Rust servers?

Player hours over seven days put Rust Local Map Test at #13,350, in the top 62% of all ranked servers.

Reset times

What does wipe day look like on Rust Local Map Test?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Local Map Test?

Rust Local Map Test has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 8 hours ago.

Rules

What are the rules and settings on Rust Local Map Test?

No gather rate appears in the name of Rust Local Map Test. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does Rust Local Map Test run?

A procedural map is what Rust Local Map Test runs, generated by the game.

Connect

How do I join Rust Local Map Test?

Type client.connect 95.56.193.70:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players 5 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.