Rust Dashboard96,316 playing

BedWars Dev

Offline 95.52.119.35:28015 checked 11d ago

moddedcarbon

Players now

1of 50
Full
2%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

2% full

Rank

#12,848

top 59%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct14 Oct18 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 21:15 UTC11d ago 2 – running 2
Tue 13 Oct, 19:39 UTC13d ago 2 held half 2.1 days 0
Sun 11 Oct, 20:11 UTC15d ago 2 – 2 days 0
Sat 10 Oct, 23:32 UTC16d ago 2 – 0.9 days 0
Wed 7 Oct, 23:05 UTC19d ago 2 held half 3 days 0
Wed 7 Oct, 07:40 UTC20d ago 2 – 0.6 days 1
Tue 6 Oct, 21:17 UTC20d ago 2 – 0.4 days 0
Mon 5 Oct, 20:44 UTC21d ago 3 – 1 days 3
Sun 4 Oct, 17:36 UTC23d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 162 on average
    222/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
    187/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    32/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
    199/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    63/ 1000

Quick answers

from the figures on this page

Server

Is BedWars Dev online, and how reliable is it?

We last saw BedWars Dev 11 days 19 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 1 October 2026.

Which version of Rust does BedWars Dev run?

On Windows, BedWars Dev runs Rust network protocol 2634 and build 166652. Joining needs the same protocol on your side, and Steam handles that update.

Where is BedWars Dev located?

No region tag comes from BedWars Dev. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 95.52.119.35:28015.

Tags, lists

Which Rust Dashboard lists and filters include BedWars Dev?

These Rust Dashboard lists include BedWars Dev: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BedWars Dev mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): This one runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins from BedWars Dev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is BedWars Dev?

The last sighting of BedWars Dev was 11 days 19 hours ago; it is offline right now.

How does BedWars Dev rank against other Rust servers?

Player hours over seven days put BedWars Dev at #12,848, in the top 59% of all ranked servers.

Wipe days

What does wipe day look like on BedWars Dev?

The average busiest point of its recent wipes was 2 players. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.

What is the wipe schedule on BedWars Dev?

No next wipe can be predicted for BedWars Dev, because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 20 hours ago the current world was made.

Rules

What are the rules and settings on BedWars Dev?

No gather rate appears in the name of BedWars Dev. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Connect

How do I join BedWars Dev?

The console in Rust opens with F1, and client.connect 95.52.119.35:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build This one runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.