Rust Dashboard89,289 playing

Majestat Development Server #2

Offline EU 95.50.97.86:28915 checked 6d ago

vanillamoddedoxide

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,323

top 69% · #2570 in EU

7-day average

0

peak –

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
    121/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
    183/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
    126/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    19/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    50/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 74 on average
    453/ 700

Quick answers

from the figures on this page

About

Is Majestat Development Server #2 online, and how reliable is it?

The server is down at the moment. Its last sighting was 6 days 22 hours ago: Majestat Development Server #2. It was online 14% of the last 7 full days, which is 23 of 168 hours. The first time Rust Dashboard recorded it was 12 October 2026.

Which version of Rust does Majestat Development Server #2 run?

On Linux, Majestat Development Server #2 runs Rust network protocol 2634 and build 167398. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Majestat Development Server #2 located?

The EU tag is how Majestat Development Server #2 places itself in Europe. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 95.50.97.86:28915.

Tags, lists

Which Rust Dashboard lists and filters include Majestat Development Server #2?

You'll find Majestat Development Server #2 on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Majestat Development Server #2 mean?

The game's server browser reads these tags from Majestat Development Server #2: gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): Europe is where the server browser puts it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Majestat Development Server #2?

At the moment Majestat Development Server #2 is offline; it last showed 6 days 22 hours ago. The seven-day average for this server is 0 players.

How does Majestat Development Server #2 rank against other Rust servers?

Majestat Development Server #2 holds #15,323 for player hours across seven days, #2,570 in Europe, in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on Majestat Development Server #2?

Too few wipes are on record for Majestat Development Server #2 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 17 days 10 hours ago.

Map and rules

What are the rules and settings on Majestat Development Server #2?

No gather rate appears in the name of Majestat Development Server #2. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.

Which map does Majestat Development Server #2 run?

The map is procedural and the game generates it on Majestat Development Server #2.

Join

How do I join Majestat Development Server #2?

The console in Rust opens with F1, and client.connect 95.50.97.86:28915 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp4
Max players The server has 4 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.