RustStyle - Pelican
Offline 95.31.147.9:28026 checked 6h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 208/ 500
- 2 134/ 100
- 3 187/ 225
- 4 34/ 200
- 5 191/ 700
- 6 65/ 1000
Quick answers
from the figures on this pageServer
Is RustStyle - Pelican online, and how reliable is it?
The server is down at the moment. Its last sighting was 6 hours ago: RustStyle - Pelican. The first time Rust Dashboard recorded it was 27 October 2026.
Which version of Rust does RustStyle - Pelican run?
On Linux, RustStyle - Pelican runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustStyle - Pelican located?
No region tag comes from RustStyle - Pelican. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 95.31.147.9:28026.
Tags, lists
Which Rust Dashboard lists and filters include RustStyle - Pelican?
The Rust Dashboard lists that carry RustStyle - Pelican are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustStyle - Pelican mean?
The browser in the game reads gmvanilla (Game mode): This server plays vanilla survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from RustStyle - Pelican as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is RustStyle - Pelican?
At the moment RustStyle - Pelican is offline; it last showed 6 hours ago. The mean over seven days is 0 players.
How does RustStyle - Pelican rank against other Rust servers?
Player hours over seven days put RustStyle - Pelican at #15,383, in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on RustStyle - Pelican?
The record holds too few of RustStyle - Pelican's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 7 days 6 hours ago.
Settings
What are the rules and settings on RustStyle - Pelican?
The name of RustStyle - Pelican gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does RustStyle - Pelican run?
A procedural map is what RustStyle - Pelican runs, generated by the game.
How to join
How do I join RustStyle - Pelican?
The console in Rust opens with F1, and client.connect 95.31.147.9:28026 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.