Rust Dashboard39,799 playing

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 9m ago

3x biweekly wipes moddedoxidepve

Players now

Live
1of 200
Full
0%
In queue
0
Peak, 48 hours
6
Peak, 7 days
6

0% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#2,782

top 12%

7-day average

1

peak 6

Last wipe

12d ago

biweekly schedule

Next wipe

1d 7h

Fri 30 Oct, 15:01 UTC

Players

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

12.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3

Coming wipes

  • 1d 7hFri 30 Oct, 15:01 UTC
  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 15d 7hFri 13 Nov, 15:01 UTC
  • 29d 7hFri 27 Nov, 15:01 UTC
  • 35d 11hThu 3 Dec, 19:00 UTCFW
  • 43d 7hFri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 6 – running 2
Sat 3 Oct, 11:48 UTC25d ago 9 halved by day 3 13.1 days 3
Thu 1 Oct, 17:46 UTC FW27d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC39d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    52/ 125
  2. 2
    [PVE] FarmRust | X3-X5 | Quest | ZOMBIE | EventsEU · groups of 20+ · 3x · biweekly · 30 on average
    29/ 100
  3. 3
    [US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 8 on average
    1/ 100
  4. 4
    Distorted - PVE 3X - Events and Raidable Bases - BiweeklyEA · groups of 8+ · 3x · biweekly · 7 on average
    2/ 200
  5. 5
    SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILSgroups of 10+ · 3x · biweekly · 5 on average
    3/ 100
  6. 6
    FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average
    4/ 75

Quick answers

from the figures on this page

About

Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online, and how reliable is it?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is up and taking players now. The uptime it reports puts its last restart about 4 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?

Rust network protocol 2635 and build 168909 is running on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ located?

No region tag comes from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 95.31.130.21:28015.

Does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run smoothly?

Across the last 48 hours the average was 60 fps, with a floor of 39. At its highest the count reached 149,382 entities: buildings, deployables and the rest. Memory use peaked at 5,718 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

You'll find PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on these themed lists at Rust Dashboard: 3x Rust servers, live, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

What do the server tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ mean?

The game's server browser reads these tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

As things stand, 1 players are on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, which holds 200 slots. Over seven days the mean is 1 players and the peak is 6. It was busiest at 16:00 UTC over the last 48 hours, when it averaged 5 players.

How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ rank against other Rust servers?

Player hours over seven days put PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ at #2,782, in the top 12% of all ranked servers.

Wipe schedule

What does wipe day look like on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Its recent wipes averaged a peak of 8 players. 25 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. In the other cases it dropped below half by day 3.

What is the wipe schedule on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The prediction follows its tag, because too few of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes are on record to confirm the schedule. On Friday 30 October at 15:01 UTC the next wipe is due. 12 days 16 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The name of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ carries a 3x gather rate. The group limit is 8 players, which is the game's default. pve is what it plays, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?

A procedural map of size 4,500 with seed 1337 is what PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.

Join

How do I join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The console in Rust opens with F1, and client.connect 95.31.130.21:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. You can find it online at https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server plays vanilla survival.
mp200
Max players 200 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.