Rust Dashboard43,286 playing

testserver

Offline 95.27.214.81:28015 checked 25d ago

Players now

0of 2
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,013

top 70%

7-day average

0

peak –

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
    285/ 300
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    252/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    24/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
    25/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    32/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
    119/ 200

Quick answers

from the figures on this page

About

Is testserver online, and how reliable is it?

The server is down at the moment. Its last sighting was 25 days 14 hours ago: testserver. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 3 October 2026.

Which version of Rust does testserver run?

testserver runs Rust network protocol 2633 and build 163207, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is testserver located?

No region tag comes from testserver. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 95.27.214.81:28015.

Tags, lists

Which Rust Dashboard lists and filters include testserver?

The Rust Dashboard lists that carry testserver are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on testserver mean?

These are the tags testserver publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp2 (Max players): 2 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is testserver?

The last sighting of testserver was 25 days 14 hours ago; it is offline right now.

How does testserver rank against other Rust servers?

Player hours over seven days put testserver at #16,013, in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on testserver?

The record holds too few of testserver's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 25 days 16 hours ago the current world was made.

Settings

What are the rules and settings on testserver?

The name of testserver gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does testserver run?

The map is procedural and the game generates it on testserver.

Join

How do I join testserver?

Type client.connect 95.27.214.81:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp2
Max players 2 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build Build 163207 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.