Rust Dashboard67,607 playing

Local test

Offline 95.27.147.95:28015 checked 9d ago

Players now

0of 4
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,285

top 69%

7-day average

0

peak –

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:26 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
    649/ 700
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    442/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
    41/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
    48/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
    185/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    116/ 150

Quick answers

from the figures on this page

About

Is Local test online, and how reliable is it?

Local test is not online right now, and 9 days 10 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 19 October 2026.

Which version of Rust does Local test run?

Rust network protocol 2634 and build 167781 is running on Local test, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Local test located?

There is no region on Local test. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 95.27.147.95:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include Local test?

The Rust Dashboard lists that carry Local test are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Local test mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from Local test as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Local test?

The last sighting of Local test was 9 days 10 hours ago; it is offline right now.

How does Local test rank against other Rust servers?

Player hours over seven days put Local test at #15,285, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Local test?

The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Local test?

The record holds too few of Local test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 9 days 10 hours ago.

Map and rules

What are the rules and settings on Local test?

No gather rate appears in the name of Local test. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.

Which map does Local test run?

The map is procedural and the game generates it on Local test.

Connect

How do I join Local test?

Type client.connect 95.27.147.95:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.