my test server
Offline 95.25.132.180:28015 checked 26d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 106/ 500
- 2 120/ 100
- 3 157/ 225
- 4 47/ 700
- 5 4/ 200
- 6 20/ 1000
Quick answers
from the figures on this pageServer details
Is my test server online, and how reliable is it?
my test server is not online right now, and 26 days 22 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 2 October 2026, when Rust Dashboard first saw it.
Which version of Rust does my test server run?
On Windows, my test server runs Rust network protocol 2633 and build 164530. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is my test server located?
No region is published by my test server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 95.25.132.180:28015.
Tags, lists
Which Rust Dashboard lists and filters include my test server?
You'll find my test server on these themed lists at Rust Dashboard: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on my test server mean?
These are the tags my test server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp15 (Max players): The server has 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs164530 (Build): This one runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is my test server?
The last sighting of my test server was 26 days 22 hours ago; it is offline right now.
How does my test server rank against other Rust servers?
Ranked #15,899 on the last seven days of player hours, my test server is in the top 70% of all ranked servers.
Reset times
What is the wipe schedule on my test server?
my test server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 39 days 19 hours ago.
Rules
What are the rules and settings on my test server?
You will not find a gather rate in the name of my test server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does my test server run?
The map is procedural and the game generates it on my test server.
Connect
How do I join my test server?
Type client.connect 95.25.132.180:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.