Rust Dashboard42,593 playing

Test server Neon Rust

Online EU 95.217.192.152:20530 checked 7m ago

moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Wed 04:00Fri 02:00players each hour · 48 hours · UTC

Rank

#6,658

top 30% · #1956 in EU

7-day average

0

peak 3

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.511.5204:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 09:21 UTC14d ago 5 – running 1
Thu 1 Oct, 18:14 UTC FW28d ago 1 halved by day 2 13.6 days 0
Thu 1 Oct, 00:55 UTC29d ago 1 – 0.7 days 0
Wed 30 Sep, 14:20 UTC29d ago 1 – 0.4 days 1
Mon 21 Sep, 19:18 UTC38d ago 1 halved by day 4 8.8 days 0
Tue 15 Sep, 18:29 UTC44d ago 1 halved by day 1 6 days 0
Tue 15 Sep, 12:28 UTC44d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    135/ 100
  2. 2
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
    45/ 225
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
    6/ 700
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
    22/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    95/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average
    2/ 1000

Quick answers

from the figures on this page

About

Is Test server Neon Rust online, and how reliable is it?

Test server Neon Rust is up and taking players now. The uptime it reports puts its last restart about 6 days 7 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Test server Neon Rust run?

Test server Neon Rust runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Test server Neon Rust located?

Test server Neon Rust lists Europe as its location, tagged EU. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 95.217.192.152:20530.

Does Test server Neon Rust run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 13. The world held as many as 31,439 entities, counting buildings, deployables and all the rest. It drew as much as 2,476 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Test server Neon Rust?

You'll find Test server Neon Rust on these themed lists at Rust Dashboard: Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Test server Neon Rust mean?

The game's server browser reads these tags from Test server Neon Rust: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Test server Neon Rust?

Test server Neon Rust has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 3 at the highest. It was busiest at 20:00 UTC over the last 48 hours, when it averaged 2 players.

How does Test server Neon Rust rank against other Rust servers?

Test server Neon Rust holds #6,658 for player hours across seven days, #1,956 in Europe, in the top 30% of all ranked servers.

Wipe days

What does wipe day look like on Test server Neon Rust?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 9 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 2.

What is the wipe schedule on Test server Neon Rust?

There is no next wipe to predict: Test server Neon Rust wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 14 days 18 hours ago.

Rules

What are the rules and settings on Test server Neon Rust?

No gather rate appears in the name of Test server Neon Rust. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.

Which map does Test server Neon Rust run?

A procedural map of size 2,500 with seed 9302025 is what Test server Neon Rust runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

Join

How do I join Test server Neon Rust?

Type client.connect 95.217.192.152:20530 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://hosting.alkad.org/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.