Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 3
0% full
Rank
top 18%
7-day average
peak 3
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:03 UTC2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 00:20 UTC9d ago | 3 | held half | 7.6 days | 0 |
| Sun 18 Oct, 12:00 UTC10d ago | 3 | – | 0.5 days | 0 |
| Fri 16 Oct, 21:14 UTC12d ago | 3 | – | 1.6 days | 0 |
| Thu 15 Oct, 20:22 UTC13d ago | 3 | – | 1 days | 0 |
| Thu 15 Oct, 12:56 UTC13d ago | 3 | – | 0.3 days | 2 |
| Sun 11 Oct, 08:50 UTC17d ago | 2 | held half | 4.2 days | 0 |
| Fri 2 Oct, 06:50 UTC26d ago | 4 | halved by day 6 | 9.1 days | 0 |
| Thu 1 Oct, 18:01 UTC FW27d ago | 4 | – | 0.5 days | 1 |
| Thu 1 Oct, 05:52 UTC27d ago | 4 | – | 0.5 days | 1 |
| Wed 30 Sep, 09:22 UTC28d ago | 4 | – | 0.9 days | 3 |
| Tue 29 Sep, 20:41 UTC29d ago | 4 | – | 0.5 days | 0 |
| Tue 29 Sep, 10:07 UTC29d ago | 4 | – | 0.4 days | 3 |
| Fri 25 Sep, 19:11 UTC33d ago | 4 | held half | 3.6 days | 2 |
| Wed 23 Sep, 04:17 UTC35d ago | 9 | held half | 2.6 days | 1 |
| Thu 17 Sep, 20:10 UTC41d ago | 3 | halved by day 3 | 5.3 days | 1 |
| Mon 14 Sep, 20:57 UTC44d ago | 4 | held half | 3 days | 1 |
| Fri 4 Sep, 00:45 UTC54d ago | 2 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 98/ 500
- 2 123/ 100
- 3 101/ 225
- 4 87/ 700
- 5 29/ 200
- 6 21/ 1000
Quick answers
from the figures on this pageServer
Is FarmRust Test Server online, and how reliable is it?
FarmRust Test Server is up and taking players now. About 16 hours ago it restarted, judging by the uptime figure it gives. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does FarmRust Test Server run?
On Linux, FarmRust Test Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is FarmRust Test Server located?
No region is published by FarmRust Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 95.217.145.85:30010 is where it lives.
Does FarmRust Test Server run smoothly?
The last 48 hours gave an average of 100 server fps, and it never went under 97. The world held as many as 148,649 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,539 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include FarmRust Test Server?
The Rust Dashboard lists that carry FarmRust Test Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Who runs FarmRust Test Server?
The same operator most likely runs FarmRust Test Server and 1 other server we track, since all of them publish a farmrust.com hostname.
What do the server tags on FarmRust Test Server mean?
The game's server browser reads these tags from FarmRust Test Server: gmvanilla (Game mode): Vanilla survival is what runs here; mp25 (Max players): 25 is the slot count; ts50 (Group limit): 50 is the most you can have per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is FarmRust Test Server?
0 players are playing on FarmRust Test Server right now, out of 25 slots. Its seven-day average is 1 players, and it reached 3 at the highest. Across the last 48 hours, the peak came at 17:00 UTC with an average of 1 players.
How does FarmRust Test Server rank against other Rust servers?
Ranked #3,980 on the last seven days of player hours, FarmRust Test Server is in the top 18% of all ranked servers.
Wipe schedule
What does wipe day look like on FarmRust Test Server?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 100% of recent wipes.
What is the wipe schedule on FarmRust Test Server?
No next wipe can be predicted for FarmRust Test Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 2 days 7 hours ago.
Settings
What are the rules and settings on FarmRust Test Server?
The name of FarmRust Test Server gives no gather rate. Up to 50 players can share a group. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does FarmRust Test Server run?
The game generates the procedural map on FarmRust Test Server, size 5,000 with seed 720144397. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
How to join
How do I join FarmRust Test Server?
Type client.connect 95.217.145.85:30010 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://discord.com/invite/NJP2dFaB2c is where its website lives.
