Rust Dashboard33,506 playing

CronosMine Rust

Online 95.217.119.58:28015 checked 12m ago

Players now

Live
0of 30
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 05:00Thu 02:00players each hour · 48 hours · UTC

Rank

#15,349

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:52 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
    149/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    119/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    13/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
    22/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    12/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    23/ 200

Quick answers

from the figures on this page

Server

Is CronosMine Rust online, and how reliable is it?

Players can join CronosMine Rust: it is online. About 9 days 4 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does CronosMine Rust run?

On Linux, CronosMine Rust runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is CronosMine Rust located?

No region tag comes from CronosMine Rust. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 95.217.119.58:28015.

Does CronosMine Rust run smoothly?

Server fps averaged 210 over the last 48 hours and never dropped below 98. At its highest the count reached 40,850 entities: buildings, deployables and the rest. It drew as much as 2,588 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include CronosMine Rust?

The Rust Dashboard lists that carry CronosMine Rust are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on CronosMine Rust mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp30 (Max players): It holds 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code from CronosMine Rust as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is CronosMine Rust?

As things stand, 0 players are on CronosMine Rust, which holds 30 slots. The mean over seven days is 0 players.

How does CronosMine Rust rank against other Rust servers?

Ranked #15,349 on the last seven days of player hours, CronosMine Rust is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on CronosMine Rust?

Its recent wipes averaged a peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on CronosMine Rust?

The record holds too few of CronosMine Rust's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 27 days ago.

Rules

What are the rules and settings on CronosMine Rust?

You will not find a gather rate in the name of CronosMine Rust. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does CronosMine Rust run?

The game generates the procedural map on CronosMine Rust, size 2,800 with seed 123456. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join CronosMine Rust?

Type client.connect 95.217.119.58:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://cronosmine.com is where its website lives.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp30
Max players It holds 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build The game build is 167781.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.