Rust Dashboard84,816 playing

Rust-devcustomer

Offline 95.216.38.93:25565 checked 8d ago

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,432

top 69%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    531/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    430/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
    274/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    58/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
    359/ 250
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
    393/ 350

Quick answers

from the figures on this page

About

Is Rust-devcustomer online, and how reliable is it?

Rust-devcustomer is not online right now, and 8 days 1 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 17 October 2026.

Which version of Rust does Rust-devcustomer run?

Rust network protocol 2634 and build 167781 is running on Rust-devcustomer, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust-devcustomer located?

No region tag comes from Rust-devcustomer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 95.216.38.93:25565 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Rust-devcustomer?

You'll find Rust-devcustomer on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust-devcustomer mean?

The game's server browser reads these tags from Rust-devcustomer: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Rust-devcustomer?

The last sighting of Rust-devcustomer was 8 days 1 hours ago; it is offline right now.

How does Rust-devcustomer rank against other Rust servers?

Ranked #15,432 on the last seven days of player hours, Rust-devcustomer is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Rust-devcustomer?

The record holds too few of Rust-devcustomer's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 12 days 12 hours ago.

Rules

What are the rules and settings on Rust-devcustomer?

You will not find a gather rate in the name of Rust-devcustomer. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does Rust-devcustomer run?

The game generates the procedural map on Rust-devcustomer, size 3,000 with seed 1. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join Rust-devcustomer?

Type client.connect 95.216.38.93:25565 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.