Rust Dashboard87,533 playing

GAMEPLAY-AUDIT-ISOLATED

Offline 95.182.82.154:28715 checked 3d ago

moddedcarbon

Players now

0of ?
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

Rank

#15,452

top 69%

7-day average

0

peak –

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:49 UTC3d ago 0 – running 0
Mon 19 Oct, 11:05 UTC9d ago 0 – 5.8 days 0
Sat 17 Oct, 14:06 UTC11d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    211/ 500
  2. 2
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    124/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    177/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
    136/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    19/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    52/ 1000

Quick answers

from the figures on this page

About

Is GAMEPLAY-AUDIT-ISOLATED online, and how reliable is it?

The server is down at the moment. Its last sighting was 3 days 9 hours ago: GAMEPLAY-AUDIT-ISOLATED. Over the last 7 full days, 1 of 168 hours were online: 1%. Our records for it start on 17 October 2026, when Rust Dashboard first saw it.

Which version of Rust does GAMEPLAY-AUDIT-ISOLATED run?

On Windows, GAMEPLAY-AUDIT-ISOLATED runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.

Where is GAMEPLAY-AUDIT-ISOLATED located?

No region tag comes from GAMEPLAY-AUDIT-ISOLATED. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 95.182.82.154:28715 is where it lives.

Lists

Which Rust Dashboard lists and filters include GAMEPLAY-AUDIT-ISOLATED?

These Rust Dashboard lists include GAMEPLAY-AUDIT-ISOLATED: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on GAMEPLAY-AUDIT-ISOLATED mean?

These are the tags GAMEPLAY-AUDIT-ISOLATED publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Carbon handles the plugins on this server. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is GAMEPLAY-AUDIT-ISOLATED?

The last sighting of GAMEPLAY-AUDIT-ISOLATED was 3 days 9 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does GAMEPLAY-AUDIT-ISOLATED rank against other Rust servers?

Ranked #15,452 on the last seven days of player hours, GAMEPLAY-AUDIT-ISOLATED is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on GAMEPLAY-AUDIT-ISOLATED?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on GAMEPLAY-AUDIT-ISOLATED?

There is no next wipe to predict: GAMEPLAY-AUDIT-ISOLATED wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 3 days 9 hours ago.

Rules

What are the rules and settings on GAMEPLAY-AUDIT-ISOLATED?

No gather rate appears in the name of GAMEPLAY-AUDIT-ISOLATED. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is not active.

Which map does GAMEPLAY-AUDIT-ISOLATED run?

The map is procedural and the game generates it on GAMEPLAY-AUDIT-ISOLATED.

Connect

How do I join GAMEPLAY-AUDIT-ISOLATED?

Type client.connect 95.182.82.154:28715 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp0
Max players It holds 0 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.