Pyro's Build Server
Offline 95.165.72.232:28015 checked 1h ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 30%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:34 UTC11d ago | 2 | – | running | 0 |
| Fri 16 Oct, 07:14 UTC11d ago | 2 | – | 0.3 days | 1 |
| Thu 15 Oct, 19:14 UTC12d ago | 2 | – | 0.5 days | 1 |
| Fri 9 Oct, 13:14 UTC18d ago | 1 | held half | 6.3 days | 1 |
| Thu 8 Oct, 10:17 UTC19d ago | 3 | – | 1.1 days | 1 |
| Sat 3 Oct, 12:12 UTC24d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 15:28 UTC26d ago | 2 | – | 1.9 days | 1 |
| Thu 1 Oct, 05:20 UTC26d ago | 3 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC27d ago | 3 | – | 0.4 days | 1 |
| Tue 29 Sep, 09:04 UTC28d ago | 1 | – | 1.4 days | 0 |
| Sun 27 Sep, 19:25 UTC30d ago | 1 | – | 1.6 days | 0 |
| Fri 25 Sep, 10:41 UTC32d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 179/ 999
- 2 78/ 999
- 3 26/ 150
- 4 26/ 100
- 5 35/ 100
- 6 42/ 100
Quick answers
from the figures on this pageServer details
Is Pyro's Build Server online, and how reliable is it?
We last saw Pyro's Build Server 1 hours ago. It is offline at the moment. It was online 16% of the last 7 full days, which is 27 of 168 hours. The first time Rust Dashboard recorded it was 25 September 2026.
Which version of Rust does Pyro's Build Server run?
Rust network protocol 2635 and build 168909 is running on Pyro's Build Server, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is Pyro's Build Server located?
No region is published by Pyro's Build Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 95.165.72.232:28015.
Tags, lists
Which Rust Dashboard lists and filters include Pyro's Build Server?
These Rust Dashboard lists include Pyro's Build Server: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Pyro's Build Server mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from Pyro's Build Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Pyro's Build Server?
The last sighting of Pyro's Build Server was 1 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does Pyro's Build Server rank against other Rust servers?
Player hours over seven days put Pyro's Build Server at #6,646, in the top 30% of all ranked servers.
Reset times
What does wipe day look like on Pyro's Build Server?
At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 1 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on Pyro's Build Server?
No next wipe can be predicted for Pyro's Build Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 11 days 8 hours ago.
Settings
What are the rules and settings on Pyro's Build Server?
The name of Pyro's Build Server gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Pyro's Build Server run?
The map is procedural and the game generates it on Pyro's Build Server.
Join
How do I join Pyro's Build Server?
Type client.connect 95.165.72.232:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.