Rust Dashboard32,604 playing

My Rust server | Powered by AMP

Offline 95.156.230.73:28015 checked 27d ago

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#16,006

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:02 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
    144/ 250
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    118/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    14/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
    17/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    15/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
    34/ 200

Quick answers

from the figures on this page

Server

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP is not online right now, and 27 days 4 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 29 September 2026.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2634 and build 166494 is running on My Rust server | Powered by AMP, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Rust server | Powered by AMP located?

No region tag comes from My Rust server | Powered by AMP. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 95.156.230.73:28015.

Tags, lists

Which Rust Dashboard lists and filters include My Rust server | Powered by AMP?

The Rust Dashboard lists that carry My Rust server | Powered by AMP are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Rust server | Powered by AMP mean?

These are the tags My Rust server | Powered by AMP publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is My Rust server | Powered by AMP?

The last sighting of My Rust server | Powered by AMP was 27 days 4 hours ago; it is offline right now.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #16,006 on the last seven days of player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Wipe days

What does wipe day look like on My Rust server | Powered by AMP?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on My Rust server | Powered by AMP?

Wipes come once a month on My Rust server | Powered by AMP, in step with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 27 days 9 hours ago.

Settings

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP gives no gather rate. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does My Rust server | Powered by AMP run?

The game generates the procedural map on My Rust server | Powered by AMP, size 4,500 with seed 6738. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join My Rust server | Powered by AMP?

Type client.connect 95.156.230.73:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.