Rust Dashboard65,961 playing

PVE-LiveRust (test)

Online 95.143.190.23:35003 checked 9m ago

biweekly wipes moddedoxidepve

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Mon 23:00Wed 20:00players each hour · 48 hours · UTC

Rank

#5,094

top 23%

7-day average

0

peak 3

Last wipe

5h ago

biweekly schedule

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.511.5223:0008:0016:0001:0009:0020:00Wiped Wed 28 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020023:0008:0016:0001:0009:0020:00Wiped Wed 28 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

9.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5.5

Coming wipes

  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 13d 18hWed 11 Nov, 17:02 UTC
  • 27d 18hWed 25 Nov, 17:02 UTC
  • 35d 20hThu 3 Dec, 19:00 UTCFW
  • 41d 18hWed 9 Dec, 17:02 UTC

The first 48 hours of its last wipes

Mon 19 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:02 UTC5h ago – – running 1
Mon 19 Oct, 15:29 UTC9d ago 5 – – 1
Sat 3 Oct, 12:11 UTC25d ago 2 halved by day 8 16.1 days 0
Fri 2 Oct, 15:16 UTC26d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average
    253/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 238 on average
    253/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average
    100/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    19/ 200
  5. 5
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    32/ 100
  6. 6 48/ 250

Quick answers

from the figures on this page

About

Is PVE-LiveRust (test) online, and how reliable is it?

Players can join PVE-LiveRust (test): it is online. The uptime it reports puts its last restart about 3 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PVE-LiveRust (test) run?

On Linux, PVE-LiveRust (test) runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is PVE-LiveRust (test) located?

There is no region on PVE-LiveRust (test). A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 95.143.190.23:35003 is where it lives.

Does PVE-LiveRust (test) run smoothly?

Across the last 48 hours the average was 158 fps, with a floor of 127. Buildings, deployables and everything else added up to a peak of 71,987 entities. At its highest, it took 2,333 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include PVE-LiveRust (test)?

You'll find PVE-LiveRust (test) on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What do the server tags on PVE-LiveRust (test) mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): 100 is the slot count; ts30 (Group limit): Each team holds no more than 30; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from PVE-LiveRust (test) as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is PVE-LiveRust (test)?

As things stand, 0 players are on PVE-LiveRust (test), which holds 100 slots. Averaged across the last seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 19:00 UTC, averaging 2 players.

How does PVE-LiveRust (test) rank against other Rust servers?

Ranked #5,094 on the last seven days of player hours, PVE-LiveRust (test) is in the top 23% of all ranked servers.

Wipe schedule

What does wipe day look like on PVE-LiveRust (test)?

Its recent wipes averaged a peak of 3 players. On the latest wipe, 26 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 5.5.

What is the wipe schedule on PVE-LiveRust (test)?

Its schedule cannot be confirmed from the record, which holds too few of PVE-LiveRust (test)'s wipes, so the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world it runs now dates from 5 hours ago. The tags carry a wipe schedule of once every two weeks.

Rules

What are the rules and settings on PVE-LiveRust (test)?

The name of PVE-LiveRust (test) gives no gather rate. 30 players is the most a group can take. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does PVE-LiveRust (test) run?

A procedural map of size 3,500 with seed 457348898 is what PVE-LiveRust (test) runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Connect

How do I join PVE-LiveRust (test)?

Type client.connect 95.143.190.23:35003 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players 100 is the slot count.
ts30
Group limit Each team holds no more than 30.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.