Test
Offline 94.50.188.19:28015 checked 25d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Sun 1 Nov, 04:11 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 04:11 UTC, in 2d 13h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 135/ 2000
- 2 267/ 2000
- 3 43/ 200
- 4 77/ 200
- 5 62/ 100
- 6 23/ 250
Quick answers
from the figures on this pageServer
Is Test online, and how reliable is it?
We last saw Test 25 days 6 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 4 October 2026.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166652 is running on Test, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Test located?
No region is published by Test. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 94.50.188.19:28015.
Tags, lists
Which Rust Dashboard lists and filters include Test?
You'll find Test on these themed lists at Rust Dashboard: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on Test mean?
These are the tags Test publishes, read by the game's server browser: gmvanilla (Game mode): This server plays vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Test?
The last sighting of Test was 25 days 6 hours ago; it is offline right now.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #15,996, in the top 71% of all ranked servers.
Wipe days
What is the wipe schedule on Test?
Estimating from biweekly: 14 days after its last wipe gives the next wipe for Test. On Sunday 1 November at 04:11 UTC the next wipe is due. The world it runs now dates from 25 days 10 hours ago. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on Test?
The name of Test gives no gather rate. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Test run?
The game generates the map on Test, which is procedural.
How to join
How do I join Test?
The console in Rust opens with F1, and client.connect 94.50.188.19:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.