Rust Dashboard89,289 playing

LOCAL MAP TEST

Offline 94.31.69.206:28015 checked 38d ago

Players now

0of 1
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,112

no region published

7-day average

0

peak –

Last wipe

38d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
    255/ 300

Quick answers

from the figures on this page

Server details

Is LOCAL MAP TEST online, and how reliable is it?

We last saw LOCAL MAP TEST 38 days 5 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 20 September 2026, when Rust Dashboard first saw it.

Which version of Rust does LOCAL MAP TEST run?

On Windows, LOCAL MAP TEST runs Rust network protocol 2633 and build 164530. You need the same protocol as the server to join. Steam updates your game for you.

Where is LOCAL MAP TEST located?

No region is published by LOCAL MAP TEST. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 94.31.69.206:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include LOCAL MAP TEST?

The Rust Dashboard lists that carry LOCAL MAP TEST are: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on LOCAL MAP TEST mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set from LOCAL MAP TEST as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is LOCAL MAP TEST?

At the moment LOCAL MAP TEST is offline; it last showed 38 days 5 hours ago.

How does LOCAL MAP TEST rank against other Rust servers?

Player hours over seven days put LOCAL MAP TEST at #14,112, in the top – of all ranked servers.

Reset times

What is the wipe schedule on LOCAL MAP TEST?

LOCAL MAP TEST has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 38 days 6 hours ago the current world was made.

Settings

What are the rules and settings on LOCAL MAP TEST?

The name of LOCAL MAP TEST gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. It appears in the Community section of the server browser. The anti-cheat from Valve, VAC, is active.

Join

How do I join LOCAL MAP TEST?

The console in Rust opens with F1, and client.connect 94.31.69.206:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs164530
Build The game build is 164530.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.