Rust Devblog 299 [No-Steam / Oxide]
Offline 94.249.148.16:28015 checked 2d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- 1
0% full
Rank
top 67%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 143/ 500
- 2 135/ 100
- 3 188/ 225
- 4 77/ 700
- 5 9/ 200
- 6 19/ 1000
Quick answers
from the figures on this pageServer
Is Rust Devblog 299 [No-Steam / Oxide] online, and how reliable is it?
Rust Devblog 299 [No-Steam / Oxide] is not online right now, and 2 days 10 hours have passed since we last saw it. The last 2 full days show 2% uptime, with 1 hours up out of 48. Rust Dashboard logged it for the first time on 26 October 2026.
Which version of Rust does Rust Devblog 299 [No-Steam / Oxide] run?
Rust network protocol 2594 and build 128111 is running on Rust Devblog 299 [No-Steam / Oxide], which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Rust Devblog 299 [No-Steam / Oxide] located?
No region appears for Rust Devblog 299 [No-Steam / Oxide]. The region code is eu2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 94.249.148.16:28015.
Lists
Which Rust Dashboard lists and filters include Rust Devblog 299 [No-Steam / Oxide]?
These Rust Dashboard lists include Rust Devblog 299 [No-Steam / Oxide]: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Devblog 299 [No-Steam / Oxide] mean?
These are the tags Rust Devblog 299 [No-Steam / Oxide] publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2594 (Protocol): To join, your game must run protocol 2594; cs128111 (Build): Build 128111 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $reu2 (Region code): This one carries the region code eu2; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Rust Devblog 299 [No-Steam / Oxide]?
At the moment Rust Devblog 299 [No-Steam / Oxide] is offline; it last showed 2 days 10 hours ago. Averaged across the last seven days: 0 players, peaking at 1.
How does Rust Devblog 299 [No-Steam / Oxide] rank against other Rust servers?
Player hours over seven days put Rust Devblog 299 [No-Steam / Oxide] at #14,952, in the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog 299 [No-Steam / Oxide]?
Rust Devblog 299 [No-Steam / Oxide] has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 2 days 23 hours ago.
Rules
What are the rules and settings on Rust Devblog 299 [No-Steam / Oxide]?
No gather rate appears in the name of Rust Devblog 299 [No-Steam / Oxide]. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is not active.
Which map does Rust Devblog 299 [No-Steam / Oxide] run?
The game generates the map on Rust Devblog 299 [No-Steam / Oxide], which is procedural.
How to join
How do I join Rust Devblog 299 [No-Steam / Oxide]?
Type client.connect 94.249.148.16:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.