Local Test Server
Offline 94.238.178.155:28015 checked 43d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
no region published
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 28/ 500
- 2 130/ 100
- 3 29/ 225
- 4 13/ 700
- 5 3/ 200
- 6 2/ 1000
Quick answers
from the figures on this pageAbout
Is Local Test Server online, and how reliable is it?
We last saw Local Test Server 43 days 9 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. The first time Rust Dashboard recorded it was 14 September 2026.
Which version of Rust does Local Test Server run?
On Windows, Local Test Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Local Test Server located?
No region tag comes from Local Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 94.238.178.155:28015.
Lists
Which Rust Dashboard lists and filters include Local Test Server?
These Rust Dashboard lists include Local Test Server: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp4 (Max players): 4 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Local Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Local Test Server?
At the moment Local Test Server is offline; it last showed 43 days 9 hours ago.
How does Local Test Server rank against other Rust servers?
Player hours over seven days put Local Test Server at #15,076, in the top – of all ranked servers.
Wipe days
What is the wipe schedule on Local Test Server?
The record holds too few of Local Test Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 44 days 11 hours ago the current world was made.
Settings
What are the rules and settings on Local Test Server?
No gather rate appears in the name of Local Test Server. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Local Test Server run?
A procedural map is what Local Test Server runs, generated by the game.
Join
How do I join Local Test Server?
The console in Rust opens with F1, and client.connect 94.238.178.155:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.