Rust Dashboard45,091 playing

Rust Devblog Server

Offline 94.229.24.69:28015 checked 16d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,602

top 71%

7-day average

0

peak –

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 155 on average
    36/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    127/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    41/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
    35/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    7/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    5/ 1000

Quick answers

from the figures on this page

Server details

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server is not online right now, and 16 days 20 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 12 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Rust Devblog Server run?

On Windows, Rust Devblog Server runs Rust network protocol 2362. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Devblog Server located?

There is no region on Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 94.229.24.69:28015.

Lists

Which Rust Dashboard lists and filters include Rust Devblog Server?

You'll find Rust Devblog Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it from Rust Devblog Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rust Devblog Server?

At the moment Rust Devblog Server is offline; it last showed 16 days 20 hours ago.

How does Rust Devblog Server rank against other Rust servers?

Player hours over seven days put Rust Devblog Server at #15,602, in the top 71% of all ranked servers.

Reset times

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 31 days ago.

Rules

What are the rules and settings on Rust Devblog Server?

You will not find a gather rate in the name of Rust Devblog Server. The group limit is not published here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is not active.

Which map does Rust Devblog Server run?

The map is procedural and the game generates it on Rust Devblog Server.

How to join

How do I join Rust Devblog Server?

Type client.connect 94.229.24.69:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players The server has 10 slots.
v2362
Protocol To join, your game must run protocol 2362.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.
stok
Custom tag You will not find this among the standard Rust tags: a plugin or the owner set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.