Rust Devblog Server
Offline 94.229.24.69:28015 checked 16d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 36/ 500
- 2 127/ 100
- 3 41/ 225
- 4 35/ 700
- 5 7/ 200
- 6 5/ 1000
Quick answers
from the figures on this pageServer details
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server is not online right now, and 16 days 20 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 12 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Rust Devblog Server run?
On Windows, Rust Devblog Server runs Rust network protocol 2362. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust Devblog Server located?
There is no region on Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 94.229.24.69:28015.
Lists
Which Rust Dashboard lists and filters include Rust Devblog Server?
You'll find Rust Devblog Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it from Rust Devblog Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Rust Devblog Server?
At the moment Rust Devblog Server is offline; it last showed 16 days 20 hours ago.
How does Rust Devblog Server rank against other Rust servers?
Player hours over seven days put Rust Devblog Server at #15,602, in the top 71% of all ranked servers.
Reset times
What is the wipe schedule on Rust Devblog Server?
Rust Devblog Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 31 days ago.
Rules
What are the rules and settings on Rust Devblog Server?
You will not find a gather rate in the name of Rust Devblog Server. The group limit is not published here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is not active.
Which map does Rust Devblog Server run?
The map is procedural and the game generates it on Rust Devblog Server.
How to join
How do I join Rust Devblog Server?
Type client.connect 94.229.24.69:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.