Rust Dashboard38,205 playing

Rust Devblog Server

Offline 94.229.24.64:28015 checked 34d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,621

top 71%

7-day average

0

peak –

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    27/ 500
  2. 2
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    129/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    28/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    12/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    3/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    1/ 1000

Quick answers

from the figures on this page

Server

Is Rust Devblog Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 34 days 20 hours ago: Rust Devblog Server. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 24 September 2026.

Which version of Rust does Rust Devblog Server run?

Rust Devblog Server runs Rust network protocol 2362, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Devblog Server located?

No region is published by Rust Devblog Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 94.229.24.64:28015.

Lists

Which Rust Dashboard lists and filters include Rust Devblog Server?

These Rust Dashboard lists include Rust Devblog Server: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Your game needs to be on the same version, protocol 2362, to get in; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins; hil2cpp (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Rust Devblog Server?

At the moment Rust Devblog Server is offline; it last showed 34 days 20 hours ago.

How does Rust Devblog Server rank against other Rust servers?

Ranked #15,621 on the last seven days of player hours, Rust Devblog Server is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

The record holds too few of Rust Devblog Server's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 36 days 7 hours ago.

Settings

What are the rules and settings on Rust Devblog Server?

You will not find a gather rate in the name of Rust Devblog Server. A group limit is not listed. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.

Which map does Rust Devblog Server run?

The game generates the map on Rust Devblog Server, which is procedural.

Connect

How do I join Rust Devblog Server?

Type client.connect 94.229.24.64:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
v2362
Protocol Your game needs to be on the same version, protocol 2362, to get in.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Other

hil2cpp
Custom tag A plugin or the owner added this tag, not the game's standard set.
stok
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.