Rust Dashboard47,661 playing

Rust Devblog Server

Offline 94.229.24.50:28015 checked 11d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#14,536

top 67%

7-day average

0

peak –

Last wipe

30d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
    249/ 275
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    166/ 200
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
    30/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
    18/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
    39/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
    50/ 200

Quick answers

from the figures on this page

About

Is Rust Devblog Server online, and how reliable is it?

Rust Devblog Server is not online right now, and 11 days 13 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 17 October 2026.

Which version of Rust does Rust Devblog Server run?

Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Rust Devblog Server located?

No region is published by Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 94.229.24.50:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Rust Devblog Server?

The Rust Dashboard lists that carry Rust Devblog Server are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on Rust Devblog Server mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Your game needs to be on the same version, protocol 2362, to get in; ptrak (Networking): The game's standard network layer, RakNet, carries this server; ha77b8956 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags from Rust Devblog Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Rust Devblog Server?

The last sighting of Rust Devblog Server was 11 days 13 hours ago; it is offline right now.

How does Rust Devblog Server rank against other Rust servers?

Player hours over seven days put Rust Devblog Server at #14,536, in the top 67% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Devblog Server?

Too few wipes are on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 30 days 23 hours ago.

Map and rules

What are the rules and settings on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. No group limit is published. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. Valve's VAC anti-cheat does not run here.

Which map does Rust Devblog Server run?

A procedural map is what Rust Devblog Server runs, generated by the game.

Join

How do I join Rust Devblog Server?

The console in Rust opens with F1, and client.connect 94.229.24.50:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,v2362,ha77b8956,stok,gmrust

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players It holds 10 slots.
v2362
Protocol Your game needs to be on the same version, protocol 2362, to get in.
ptrak
Networking The game's standard network layer, RakNet, carries this server.

Other

ha77b8956
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.