Rust Dashboard38,680 playing

Rust Devblog Server

Offline 94.229.24.253:28015 checked 35d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,552

top 71%

7-day average

0

peak –

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 155 on average
    27/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    134/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
    33/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    7/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    4/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    0/ 1000

Quick answers

from the figures on this page

Server details

Is Rust Devblog Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 35 days 5 hours ago: Rust Devblog Server. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 23 September 2026.

Which version of Rust does Rust Devblog Server run?

Rust Devblog Server runs Rust network protocol 2362, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Rust Devblog Server located?

No region tag comes from Rust Devblog Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 94.229.24.253:28015.

Tags

Which Rust Dashboard lists and filters include Rust Devblog Server?

The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What do the server tags on Rust Devblog Server mean?

These are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; v2362 (Protocol): The game protocol is 2362; your build has to match it to join; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is Rust Devblog Server?

The last sighting of Rust Devblog Server was 35 days 5 hours ago; it is offline right now.

How does Rust Devblog Server rank against other Rust servers?

Player hours over seven days put Rust Devblog Server at #15,552, in the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Rust Devblog Server?

Rust Devblog Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 36 days 7 hours ago the current world was made.

Map and rules

What are the rules and settings on Rust Devblog Server?

The name of Rust Devblog Server gives no gather rate. No group limit is published. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Rust Devblog Server run?

The map is procedural and the game generates it on Rust Devblog Server.

How to join

How do I join Rust Devblog Server?

Type client.connect 94.229.24.253:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
v2362
Protocol The game protocol is 2362; your build has to match it to join.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Other

hil2cpp
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.