Rust Devblog Server
Offline 94.229.24.253:28015 checked 35d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 27/ 500
- 2 134/ 100
- 3 33/ 225
- 4 7/ 700
- 5 4/ 200
- 6 0/ 1000
Quick answers
from the figures on this pageServer details
Is Rust Devblog Server online, and how reliable is it?
The server is down at the moment. Its last sighting was 35 days 5 hours ago: Rust Devblog Server. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 23 September 2026.
Which version of Rust does Rust Devblog Server run?
Rust Devblog Server runs Rust network protocol 2362, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Rust Devblog Server located?
No region tag comes from Rust Devblog Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 94.229.24.253:28015.
Tags
Which Rust Dashboard lists and filters include Rust Devblog Server?
The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
These are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; v2362 (Protocol): The game protocol is 2362; your build has to match it to join; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is Rust Devblog Server?
The last sighting of Rust Devblog Server was 35 days 5 hours ago; it is offline right now.
How does Rust Devblog Server rank against other Rust servers?
Player hours over seven days put Rust Devblog Server at #15,552, in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
Rust Devblog Server has too few wipes on record yet for its rhythm to be seen. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 36 days 7 hours ago the current world was made.
Map and rules
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server gives no gather rate. No group limit is published. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Rust Devblog Server run?
The map is procedural and the game generates it on Rust Devblog Server.
How to join
How do I join Rust Devblog Server?
Type client.connect 94.229.24.253:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.