Rust Devblog Server
Offline 94.229.18.9:28015 checked 17d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 46/ 500
- 2 124/ 100
- 3 45/ 225
- 4 50/ 700
- 5 9/ 200
- 6 6/ 1000
Quick answers
from the figures on this pageServer
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server is not online right now, and 17 days 1 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 11 October 2026.
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust Devblog Server located?
There is no region on Rust Devblog Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 94.229.18.9:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Rust Devblog Server?
The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
These are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): 50 is the slot count; v2362 (Protocol): The game protocol is 2362; your build has to match it to join; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Rust Devblog Server?
At the moment Rust Devblog Server is offline; it last showed 17 days 1 hours ago.
How does Rust Devblog Server rank against other Rust servers?
Ranked #15,668 on the last seven days of player hours, Rust Devblog Server is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
The record holds too few of Rust Devblog Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 1 hours ago.
Map and rules
What are the rules and settings on Rust Devblog Server?
No gather rate appears in the name of Rust Devblog Server. The group limit is not published here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. Valve's VAC anti-cheat does not run here.
Which map does Rust Devblog Server run?
A procedural map is what Rust Devblog Server runs, generated by the game.
Connect
How do I join Rust Devblog Server?
The console in Rust opens with F1, and client.connect 94.229.18.9:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.