Rust Devblog Server
Offline 94.229.18.211:28015 checked 31d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 127/ 500
- 2 131/ 100
- 3 190/ 225
- 4 68/ 700
- 5 8/ 200
- 6 22/ 1000
Quick answers
from the figures on this pageAbout
Is Rust Devblog Server online, and how reliable is it?
Rust Devblog Server is not online right now, and 31 days 15 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 27 September 2026.
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust Devblog Server located?
There is no region on Rust Devblog Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 94.229.18.211:28015.
Tags
Which Rust Dashboard lists and filters include Rust Devblog Server?
The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
These are the tags Rust Devblog Server publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Your game needs to be on the same version, protocol 2362, to get in; ptrak (Networking): The game's standard network layer, RakNet, carries this server; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins; hil2cpp (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it; stok (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Rust Devblog Server?
The last sighting of Rust Devblog Server was 31 days 15 hours ago; it is offline right now.
How does Rust Devblog Server rank against other Rust servers?
Ranked #16,968 on the last seven days of player hours, Rust Devblog Server is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
The record holds too few of Rust Devblog Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 36 days 15 hours ago.
Map and rules
What are the rules and settings on Rust Devblog Server?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. Valve's VAC anti-cheat does not run here.
Which map does Rust Devblog Server run?
A procedural map is what Rust Devblog Server runs, generated by the game.
Connect
How do I join Rust Devblog Server?
Type client.connect 94.229.18.211:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.