Rust Devblog Server
Offline 94.229.18.118:28015 checked 34d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 71%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 183/ 500
- 2 128/ 100
- 3 83/ 700
- 4 23/ 200
- 5 28/ 1000
- 6 267/ 700
Quick answers
from the figures on this pageServer details
Is Rust Devblog Server online, and how reliable is it?
The server is down at the moment. Its last sighting was 34 days 17 hours ago: Rust Devblog Server. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 24 September 2026.
Which version of Rust does Rust Devblog Server run?
Rust Devblog Server runs Rust network protocol 2362, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Rust Devblog Server located?
No region is published by Rust Devblog Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 94.229.18.118:28015.
Lists
Which Rust Dashboard lists and filters include Rust Devblog Server?
The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The game's server browser reads these tags from Rust Devblog Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): The game's standard network layer, RakNet, carries this server; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server; hil2cpp (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Rust Devblog Server?
At the moment Rust Devblog Server is offline; it last showed 34 days 17 hours ago.
How does Rust Devblog Server rank against other Rust servers?
Ranked #15,982 on the last seven days of player hours, Rust Devblog Server is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
Too few wipes are on record for Rust Devblog Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 36 days 18 hours ago.
Map and rules
What are the rules and settings on Rust Devblog Server?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Rust Devblog Server run?
A procedural map is what Rust Devblog Server runs, generated by the game.
Join
How do I join Rust Devblog Server?
The console in Rust opens with F1, and client.connect 94.229.18.118:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.