Rust Devblog Server
Offline 94.229.17.158:28015 checked 7d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 130/ 500
- 2 122/ 100
- 3 192/ 225
- 4 73/ 700
- 5 10/ 200
- 6 17/ 1000
Quick answers
from the figures on this pageServer details
Is Rust Devblog Server online, and how reliable is it?
We last saw Rust Devblog Server 7 days 13 hours ago. It is offline at the moment. The last 7 full days show 0% uptime, with 0 hours up out of 168. The first time Rust Dashboard recorded it was 21 October 2026.
Which version of Rust does Rust Devblog Server run?
Rust network protocol 2362 is running on Rust Devblog Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Rust Devblog Server located?
There is no region on Rust Devblog Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 94.229.17.158:28015.
Tags, lists
Which Rust Dashboard lists and filters include Rust Devblog Server?
The Rust Dashboard lists that carry Rust Devblog Server are: Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
What do the server tags on Rust Devblog Server mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server has 10 slots; v2362 (Protocol): To join, your game must run protocol 2362; ptrak (Networking): The game's standard network layer, RakNet, carries this server; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server; hil2cpp (Custom tag): A plugin or the owner added this tag, not the game's standard set; stok (Custom tag): A plugin or the owner added this tag, not the game's standard set from Rust Devblog Server as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Rust Devblog Server?
At the moment Rust Devblog Server is offline; it last showed 7 days 13 hours ago.
How does Rust Devblog Server rank against other Rust servers?
Player hours over seven days put Rust Devblog Server at #15,323, in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on Rust Devblog Server?
Rust Devblog Server has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 31 days 9 hours ago.
Rules
What are the rules and settings on Rust Devblog Server?
The name of Rust Devblog Server gives no gather rate. The group limit is not published here. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Valve's VAC anti-cheat does not run here.
Which map does Rust Devblog Server run?
The map is procedural and the game generates it on Rust Devblog Server.
How to join
How do I join Rust Devblog Server?
Type client.connect 94.229.17.158:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.