Rust Dashboard72,530 playing

TestServer

Offline 94.134.192.40:28015 checked 18d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

20% full

Rank

#13,609

top 61%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
    673/ 700
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    432/ 475
  3. 3
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
    36/ 250
  4. 4
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
    61/ 250
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
    215/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
    127/ 150

Quick answers

from the figures on this page

Server

Is TestServer online, and how reliable is it?

TestServer is not online right now, and 18 days 22 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 9 October 2026, when Rust Dashboard first saw it.

Which version of Rust does TestServer run?

On Windows, TestServer runs Rust network protocol 2634 and build 167398. You need the same protocol as the server to join. Steam updates your game for you.

Where is TestServer located?

There is no region on TestServer. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 94.134.192.40:28015.

Tags, lists

Which Rust Dashboard lists and filters include TestServer?

You'll find TestServer on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

The game's server browser reads these tags from TestServer: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is TestServer?

At the moment TestServer is offline; it last showed 18 days 22 hours ago.

How does TestServer rank against other Rust servers?

Player hours over seven days put TestServer at #13,609, in the top 61% of all ranked servers.

Wipe days

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 26 days 5 hours ago.

Rules

What are the rules and settings on TestServer?

You will not find a gather rate in the name of TestServer. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. Valve's VAC anti-cheat runs here.

Which map does TestServer run?

A procedural map is what TestServer runs, generated by the game.

How to join

How do I join TestServer?

Type client.connect 94.134.192.40:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp5
Max players It holds 5 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.