Rust Dashboard89,289 playing

TestServer

Offline 94.134.192.237:28015 checked 12d ago

Players now

1of 5
Full
20%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

20% full

Rank

#12,913

top 60%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
    255/ 300

Quick answers

from the figures on this page

Server

Is TestServer online, and how reliable is it?

TestServer is not online right now, and 12 days 4 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 16 October 2026.

Which version of Rust does TestServer run?

TestServer runs Rust network protocol 2634 and build 167781, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is TestServer located?

There is no region on TestServer. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 94.134.192.237:28015.

Lists

Which Rust Dashboard lists and filters include TestServer?

The Rust Dashboard lists that carry TestServer are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on TestServer mean?

These are the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is TestServer?

The last sighting of TestServer was 12 days 4 hours ago; it is offline right now.

How does TestServer rank against other Rust servers?

Player hours over seven days put TestServer at #12,913, in the top 60% of all ranked servers.

Wipe days

What is the wipe schedule on TestServer?

Too few wipes are on record for TestServer to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 26 days 11 hours ago the current world was made.

Settings

What are the rules and settings on TestServer?

The name of TestServer gives no gather rate. The group limit is 8 players, which is the game's default. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.

Which map does TestServer run?

The map is procedural and the game generates it on TestServer.

Connect

How do I join TestServer?

The console in Rust opens with F1, and client.connect 94.134.192.237:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.