Rust Dashboard74,292 playing

PvE Testserver

Offline 94.130.90.204:28015 checked 17d ago

moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,800

top 72%

7-day average

0

peak –

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    127/ 100
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
    84/ 700
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
    27/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    29/ 1000
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
    273/ 700

Quick answers

from the figures on this page

Server details

Is PvE Testserver online, and how reliable is it?

PvE Testserver is not online right now, and 17 days 23 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does PvE Testserver run?

PvE Testserver runs Rust network protocol 2633 and build 165217, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is PvE Testserver located?

There is no region on PvE Testserver. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 94.130.90.204:28015.

Tags

Which Rust Dashboard lists and filters include PvE Testserver?

These Rust Dashboard lists include PvE Testserver: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on PvE Testserver mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): This one runs Carbon for plugins from PvE Testserver as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is PvE Testserver?

The last sighting of PvE Testserver was 17 days 23 hours ago; it is offline right now.

How does PvE Testserver rank against other Rust servers?

Player hours over seven days put PvE Testserver at #15,800, in the top 72% of all ranked servers.

Wipe days

What is the wipe schedule on PvE Testserver?

Too few wipes are on record for PvE Testserver to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 6 hours ago the current world was made.

Rules

What are the rules and settings on PvE Testserver?

The name of PvE Testserver gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does PvE Testserver run?

PvE Testserver runs a procedural map of size 4,000 with seed 324720365, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.

Connect

How do I join PvE Testserver?

Type client.connect 94.130.90.204:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://rust.neospin.de is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game needs to be on the same version, protocol 2633, to get in.
cs165217
Build This one runs game build 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it appears under Modded.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.