Build System Dev
Offline 93.2.254.19:28015 checked 23d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 61%
7-day average
peak –
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:38 UTC24d ago | 2 | – | running | 1 |
| Fri 2 Oct, 11:07 UTC26d ago | 3 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 269/ 999
- 2 76/ 999
- 3 35/ 150
- 4 22/ 100
- 5 43/ 100
- 6 39/ 100
Quick answers
from the figures on this pageAbout
Is Build System Dev online, and how reliable is it?
Build System Dev is not online right now, and 23 days 23 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Build System Dev run?
Rust network protocol 2634 and build 166652 is running on Build System Dev, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Build System Dev located?
No region is published by Build System Dev. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 93.2.254.19:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include Build System Dev?
These Rust Dashboard lists include Build System Dev: Rust build and creative servers and Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Build System Dev mean?
The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from Build System Dev as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is Build System Dev?
The last sighting of Build System Dev was 23 days 23 hours ago; it is offline right now.
How does Build System Dev rank against other Rust servers?
Ranked #13,783 on the last seven days of player hours, Build System Dev is in the top 61% of all ranked servers.
Wipe days
What does wipe day look like on Build System Dev?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 17 hours passed before the crowd peaked.
What is the wipe schedule on Build System Dev?
The record holds too few of Build System Dev's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 24 days 20 hours ago.
Settings
What are the rules and settings on Build System Dev?
The name of Build System Dev gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Build System Dev run?
A procedural map is what Build System Dev runs, generated by the game.
Connect
How do I join Build System Dev?
The console in Rust opens with F1, and client.connect 93.2.254.19:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.