Rust Dashboard48,039 playing

RustBlitz [DEV]

Offline 93.171.189.36:28015 checked 12d ago

moddedcarbon

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,119

top 70%

7-day average

0

peak –

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct12 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 daysusual gapbetween real wipes
62%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:56 UTC12d ago 0 – running 0
Thu 15 Oct, 20:56 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 14:56 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 07:56 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 01:56 UTC13d ago 0 – 0.3 days 0
Wed 14 Oct, 18:56 UTC14d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3
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  4. 4
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  5. 5
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Quick answers

from the figures on this page

Server

Is RustBlitz [DEV] online, and how reliable is it?

RustBlitz [DEV] is not online right now, and 12 days 15 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does RustBlitz [DEV] run?

RustBlitz [DEV] runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is RustBlitz [DEV] located?

No region tag comes from RustBlitz [DEV]. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 93.171.189.36:28015.

Lists

Which Rust Dashboard lists and filters include RustBlitz [DEV]?

These Rust Dashboard lists include RustBlitz [DEV]: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustBlitz [DEV] mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from RustBlitz [DEV] as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is RustBlitz [DEV]?

At the moment RustBlitz [DEV] is offline; it last showed 12 days 15 hours ago.

How does RustBlitz [DEV] rank against other Rust servers?

Player hours over seven days put RustBlitz [DEV] at #15,119, in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on RustBlitz [DEV]?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours after it began.

What is the wipe schedule on RustBlitz [DEV]?

No next wipe can be predicted for RustBlitz [DEV], because it wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 16 hours ago.

Map and rules

What are the rules and settings on RustBlitz [DEV]?

The name of RustBlitz [DEV] gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is on: that is Valve's anti-cheat.

Join

How do I join RustBlitz [DEV]?

Type client.connect 93.171.189.36:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.