RustVisualLab LOCAL
Offline 93.170.160.47:28025 checked 1d ago
Players now
- Full
- 100%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
100% full
Rank
top 50%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 10:57 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 19:47 UTC2d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 9/ 200
- 2 5/ 200
- 3 22/ 200
- 4 26/ 200
- 5 6/ 150
- 6 5/ 100
Quick answers
from the figures on this pageServer details
Is RustVisualLab LOCAL online, and how reliable is it?
The server is down at the moment. Its last sighting was 42 hours ago: RustVisualLab LOCAL. The last 2 full days show 6% uptime, with 3 hours up out of 48. The first time Rust Dashboard recorded it was 26 October 2026.
Which version of Rust does RustVisualLab LOCAL run?
On Windows, RustVisualLab LOCAL runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustVisualLab LOCAL located?
There is no region on RustVisualLab LOCAL. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 93.170.160.47:28025 is where it lives.
Tags
Which Rust Dashboard lists and filters include RustVisualLab LOCAL?
The Rust Dashboard lists that carry RustVisualLab LOCAL are: Best Rust community servers and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustVisualLab LOCAL mean?
These are the tags RustVisualLab LOCAL publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp1 (Max players): It holds 1 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^p (PvE): Players do not fight each other here; the world is the danger. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is RustVisualLab LOCAL?
At the moment RustVisualLab LOCAL is offline; it last showed 42 hours ago. Averaged across the last seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
How does RustVisualLab LOCAL rank against other Rust servers?
Ranked #11,114 on the last seven days of player hours, RustVisualLab LOCAL is in the top 50% of all ranked servers.
Wipe days
What does wipe day look like on RustVisualLab LOCAL?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 16 hours passed before the crowd peaked.
What is the wipe schedule on RustVisualLab LOCAL?
The record holds too few of RustVisualLab LOCAL's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 44 hours ago.
Map and rules
What are the rules and settings on RustVisualLab LOCAL?
The name of RustVisualLab LOCAL gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Community. The anti-cheat from Valve, VAC, is not active.
Which map does RustVisualLab LOCAL run?
The game generates the map on RustVisualLab LOCAL, which is procedural.
Connect
How do I join RustVisualLab LOCAL?
The console in Rust opens with F1, and client.connect 93.170.160.47:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.