TestServer
Offline 93.115.23.170:28505 checked 2h ago
Players now
- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
2% full
Rank
top 20%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no rhythm it keeps
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 10:22 UTC4d ago | 1 | – | running | 1 |
| Wed 14 Oct, 19:11 UTC15d ago | 1 | held half | 10.6 days | 1 |
| Fri 9 Oct, 22:11 UTC20d ago | 1 | held half | 4.9 days | 0 |
| Thu 8 Oct, 20:05 UTC21d ago | 1 | – | 1.1 days | 1 |
| Thu 8 Oct, 10:38 UTC21d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 19:48 UTC22d ago | 1 | – | 0.6 days | 0 |
| Fri 2 Oct, 13:09 UTC27d ago | 1 | halved by day 1 | 5.3 days | 1 |
| Wed 30 Sep, 18:09 UTC29d ago | 1 | – | 1.8 days | 1 |
| Tue 29 Sep, 18:24 UTC30d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 12:29 UTC34d ago | 1 | held half | 4.2 days | 1 |
| Tue 22 Sep, 17:02 UTC37d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 35/ 500
- 2 128/ 100
- 3 58/ 225
- 4 21/ 700
- 5 60/ 700
- 6 254/ 310
Quick answers
from the figures on this pageServer
Is TestServer online, and how reliable is it?
The server is down at the moment. Its last sighting was 2 hours ago: TestServer. The last 7 full days show 36% uptime, with 61 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does TestServer run?
Rust network protocol 2635 and build 168909 is running on TestServer, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is TestServer located?
No region is published by TestServer. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 93.115.23.170:28505.
Tags
Which Rust Dashboard lists and filters include TestServer?
You'll find TestServer on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TestServer mean?
These are the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is TestServer?
The last sighting of TestServer was 2 hours ago; it is offline right now. Its seven-day average is 1 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 19:00 UTC with an average of 1 players.
How does TestServer rank against other Rust servers?
Player hours over seven days put TestServer at #4,442, in the top 20% of all ranked servers.
Wipe days
What does wipe day look like on TestServer?
Its recent wipes averaged a peak of 1 players. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on TestServer?
No next wipe can be predicted for TestServer, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 4 days 12 hours ago the current world was made.
Settings
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Carbon. The anti-cheat from Valve, VAC, is active.
Which map does TestServer run?
The map is procedural and the game generates it on TestServer.
Join
How do I join TestServer?
Type client.connect 93.115.23.170:28505 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.