BuildCreative Local
Offline 93.1.105.244:28015 checked 28d ago
Players now
- Full
- 10%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
10% full
Rank
top 60%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 37/ 999
- 2 101/ 999
- 3 56/ 150
- 4 1/ 100
- 5 13/ 100
- 6 7/ 100
Quick answers
from the figures on this pageServer details
Is BuildCreative Local online, and how reliable is it?
We last saw BuildCreative Local 28 days 15 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 1 October 2026.
Which version of Rust does BuildCreative Local run?
On Windows, BuildCreative Local runs Rust network protocol 2633 and build 165217. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is BuildCreative Local located?
No region tag comes from BuildCreative Local. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 93.1.105.244:28015.
Tags
Which Rust Dashboard lists and filters include BuildCreative Local?
You'll find BuildCreative Local on these themed lists at Rust Dashboard: Rust build and creative servers, Creative Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on BuildCreative Local mean?
These are the tags BuildCreative Local publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game needs to be on the same version, protocol 2633, to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is BuildCreative Local?
At the moment BuildCreative Local is offline; it last showed 28 days 15 hours ago.
How does BuildCreative Local rank against other Rust servers?
Player hours over seven days put BuildCreative Local at #14,176, in the top 60% of all ranked servers.
Wipe days
What is the wipe schedule on BuildCreative Local?
Too few wipes are on record for BuildCreative Local to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 29 days 7 hours ago.
Settings
What are the rules and settings on BuildCreative Local?
No gather rate appears in the name of BuildCreative Local. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does BuildCreative Local run?
A procedural map is what BuildCreative Local runs, generated by the game.
Connect
How do I join BuildCreative Local?
Type client.connect 93.1.105.244:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.