Rust Dashboard83,167 playing

CourierScript

Offline 92.38.222.21:35006 checked 45d ago

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,149

no region published

7-day average

0

peak –

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
    524/ 575
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    422/ 475
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
    179/ 250
  4. 4
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    57/ 100
  5. 5
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
    249/ 250
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
    331/ 350

Quick answers

from the figures on this page

Server details

Is CourierScript online, and how reliable is it?

CourierScript is not online right now, and 45 days 18 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does CourierScript run?

On Windows, CourierScript runs Rust network protocol 2633 and build 162929. You need the same protocol as the server to join. Steam updates your game for you.

Where is CourierScript located?

There is no region on CourierScript. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 92.38.222.21:35006 is where it lives.

Tags

Which Rust Dashboard lists and filters include CourierScript?

These Rust Dashboard lists include CourierScript: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on CourierScript mean?

These are the tags CourierScript publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs162929 (Build): Build 162929 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is CourierScript?

At the moment CourierScript is offline; it last showed 45 days 18 hours ago.

How does CourierScript rank against other Rust servers?

Ranked #15,149 on the last seven days of player hours, CourierScript is in the top – of all ranked servers.

Wipe days

What is the wipe schedule on CourierScript?

The record holds too few of CourierScript's wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 55 days 18 hours ago.

Map and rules

What are the rules and settings on CourierScript?

The name of CourierScript gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Community. Valve's VAC anti-cheat does not run here.

Which map does CourierScript run?

A procedural map is what CourierScript runs, generated by the game.

How to join

How do I join CourierScript?

The console in Rust opens with F1, and client.connect 92.38.222.21:35006 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs162929
Build Build 162929 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.