Rust Dashboard89,289 playing

myserver

Offline 92.241.250.103:28015 checked 5h ago

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

100% full

Wed 12:00Wed 14:00players each hour · 48 hours · UTC

Rank

#9,841

top 44%

7-day average

1

peak 1

Last wipe

6h ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75112:0013:0014:00Wiped Wed 28 Oct, 12:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:48 UTC6h ago – – running 1
Sun 11 Oct, 15:18 UTC17d ago 1 held half 16.9 days 0
Sat 3 Oct, 08:45 UTC25d ago 1 halved by day 1 8.3 days 1
Mon 21 Sep, 16:19 UTC37d ago 1 held half 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
    636/ 675
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    485/ 525
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
    59/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
    36/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
    138/ 200
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
    255/ 300

Quick answers

from the figures on this page

Server details

Is myserver online, and how reliable is it?

myserver is not online right now, and 5 hours have passed since we last saw it. It was online 1% of the last 7 full days, which is 2 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does myserver run?

On Windows, myserver runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is myserver located?

There is no region on myserver. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 92.241.250.103:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include myserver?

The Rust Dashboard lists that carry myserver are: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on myserver mean?

These are the tags myserver publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is myserver?

At the moment myserver is offline; it last showed 5 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest. It was busiest at 13:00 UTC over the last 48 hours, when it averaged 1 players.

How does myserver rank against other Rust servers?

Ranked #9,841 on the last seven days of player hours, myserver is in the top 44% of all ranked servers.

Wipe days

What does wipe day look like on myserver?

At their busiest, its recent wipes drew 1 players on average. 22 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 67% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on myserver?

No next wipe can be predicted for myserver, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 6 hours ago.

Rules

What are the rules and settings on myserver?

The name of myserver gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

Which map does myserver run?

The map is procedural and the game generates it on myserver.

Join

How do I join myserver?

The console in Rust opens with F1, and client.connect 92.241.250.103:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.