Rust Dashboard95,048 playing

Parachute Test - Launch Site

Offline 92.237.133.78:28015 checked 27d ago

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#15,792

top 66%

7-day average

0

peak –

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 498 on average
    821/ 850
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 352 on average
    65/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 345 on average
    117/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average
    510/ 550
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 284 on average
    286/ 325
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 256 on average
    222/ 325

Quick answers

from the figures on this page

Server

Is Parachute Test - Launch Site online, and how reliable is it?

We last saw Parachute Test - Launch Site 27 days 17 hours ago. It is offline at the moment. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 28 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Parachute Test - Launch Site run?

On Windows, Parachute Test - Launch Site runs Rust network protocol 2633 and build 165217. You need the same protocol as the server to join. Steam updates your game for you.

Where is Parachute Test - Launch Site located?

There is no region on Parachute Test - Launch Site. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 92.237.133.78:28015 is where it lives.

Tags, lists

Which Rust Dashboard lists and filters include Parachute Test - Launch Site?

These Rust Dashboard lists include Parachute Test - Launch Site: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Parachute Test - Launch Site mean?

The game's server browser reads these tags from Parachute Test - Launch Site: gmrust (Game mode): The game runs on standard Rust survival settings; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Parachute Test - Launch Site?

At the moment Parachute Test - Launch Site is offline; it last showed 27 days 17 hours ago.

How does Parachute Test - Launch Site rank against other Rust servers?

Player hours over seven days put Parachute Test - Launch Site at #15,792, in the top 66% of all ranked servers.

Wipe schedule

What is the wipe schedule on Parachute Test - Launch Site?

Too few wipes are on record for Parachute Test - Launch Site to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 1 hours ago the current world was made.

Settings

What are the rules and settings on Parachute Test - Launch Site?

You will not find a gather rate in the name of Parachute Test - Launch Site. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. You will find it under Community in the server browser. The anti-cheat from Valve, VAC, is active.

Which map does Parachute Test - Launch Site run?

A procedural map is what Parachute Test - Launch Site runs, generated by the game.

Join

How do I join Parachute Test - Launch Site?

The console in Rust opens with F1, and client.connect 92.237.133.78:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build The game build is 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.