Rust Dashboard36,584 playing

neurocore solo: experimental

Offline 92.208.174.128:28015 checked 3d ago

moddedcarbon

Players now

0of 3
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,339

top 69%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct17 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    70/ 500
  2. 2
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    132/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
    97/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
    32/ 700
  5. 5
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    5/ 200
  6. 6
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    7/ 1000

Quick answers

from the figures on this page

About

Is neurocore solo: experimental online, and how reliable is it?

The server is down at the moment. Its last sighting was 3 days 12 hours ago: neurocore solo: experimental. It was online 4% of the last 7 full days, which is 6 of 168 hours. The first time Rust Dashboard recorded it was 5 October 2026.

Which version of Rust does neurocore solo: experimental run?

neurocore solo: experimental runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is neurocore solo: experimental located?

There is no region on neurocore solo: experimental. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 92.208.174.128:28015.

Tags

Which Rust Dashboard lists and filters include neurocore solo: experimental?

You'll find neurocore solo: experimental on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on neurocore solo: experimental mean?

These are the tags neurocore solo: experimental publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp3 (Max players): It holds 3 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): Carbon handles the plugins on this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is neurocore solo: experimental?

The last sighting of neurocore solo: experimental was 3 days 12 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does neurocore solo: experimental rank against other Rust servers?

Ranked #15,339 on the last seven days of player hours, neurocore solo: experimental is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on neurocore solo: experimental?

Too few wipes are on record for neurocore solo: experimental to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 23 days 8 hours ago.

Settings

What are the rules and settings on neurocore solo: experimental?

You will not find a gather rate in the name of neurocore solo: experimental. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. VAC is off: that is Valve's anti-cheat.

Which map does neurocore solo: experimental run?

The map is procedural and the game generates it on neurocore solo: experimental.

How to join

How do I join neurocore solo: experimental?

The console in Rust opens with F1, and client.connect 92.208.174.128:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp3
Max players It holds 3 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon Carbon handles the plugins on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.