Private Test Server
Offline 92.208.173.189:28015 checked 5h ago
Players now
- Full
- 20%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
20% full
Rank
top 31%
7-day average
peak 1
No wipes
11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
resets, no wipes
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:17 UTC5h ago | – | – | – | 0 |
| Wed 28 Oct, 09:02 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 05:51 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 10:11 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:06 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 09:53 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 08:40 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 07:49 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 14:23 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 09:39 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 07:20 UTC5d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:13 UTC32d ago | 1 | – | 26.8 days | 0 |
| Sun 20 Sep, 12:54 UTC38d ago | 1 | held half | 6.9 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 83/ 300
- 2 200/ 50
- 3 0/ 3300
- 4 5/ 300
- 5 0/ 40
- 6 1/ 100
Quick answers
from the figures on this pageAbout
Is Private Test Server online, and how reliable is it?
Private Test Server is not online right now, and 5 hours have passed since we last saw it. It was online 14% of the last 7 full days, which is 23 of 168 hours. Our records for it start on 18 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Private Test Server run?
Rust network protocol 2635 and build 168909 is running on Private Test Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.
Where is Private Test Server located?
No region tag comes from Private Test Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 92.208.173.189:28015 is where it lives.
Tags, lists
Which Rust Dashboard lists and filters include Private Test Server?
The Rust Dashboard lists that carry Private Test Server are: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Private Test Server mean?
The game's server browser reads these tags from Private Test Server: gmrust (Game mode): The game runs on standard Rust survival settings; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is Private Test Server?
The last sighting of Private Test Server was 5 hours ago; it is offline right now. Over seven days the mean is 1 players and the peak is 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
How does Private Test Server rank against other Rust servers?
Player hours over seven days put Private Test Server at #6,955, in the top 31% of all ranked servers.
Reset times
What is the wipe schedule on Private Test Server?
None of the resets on Private Test Server counts as a wipe. The world is remade every few hours and no schedule is kept.
Rules
What are the rules and settings on Private Test Server?
No gather rate appears in the name of Private Test Server. 8 players per group is the game's default, and that is the cap here. survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.
Which map does Private Test Server run?
The map is procedural and the game generates it on Private Test Server.
How to join
How do I join Private Test Server?
Type client.connect 92.208.173.189:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.